Bring Technovation Girls to your community
Empower girls in your community by engaging them in Technovation’s free technology entrepreneurship program. Teams of girls ages 8-18 design app-based tech solutions to a community or global problem and pitch their ideas in a worldwide competition.
Technovation leans on local implementation partners to facilitate the program in their community. Check out our network of partners to learn about the global community you'll be joining.
Want to bring Technovation Girls to your community? We invite you to join us in this mission!
Who are Program Implementation Partners?
A wide variety different organizations and groups can be Technovation Program Implementation Partners, including:
- Schools
- Education nonprofits
- After school programs
- Post-secondary institutions
- Corporate Social Responsibility initiatives
- Individual volunteers
![kenya-team-jumping girls celebrating](https://technovationchallenge.org/wp-content/uploads/2023/11/kenya-team-jumping.jpg)
Your Role as an Implementation Partner
Why Partner with Technovation?
By becoming an implementation partner, you'll have the opportunity to make a real impact in the lives of girls in your community.
Technovation provides incentives and resources exclusively for Implementation Partners, elevating their role as champions for girls in technology and leadership across the globe.
Training & Resources
Access to monthly trainings and resources unlocking key insights for successful program implementation
Hands-On Support
Receive personalized support and guidance via a dedicated point of contact from Technovation HQ
Access to our Global Network
Networking and collaboration opportunities with our global community of educational leaders, mentors, and industry professionals
Comprehensive Curriculum
Free interactive online curriculum to equip students with technology, entrepreneurship, and leadership skills through project based learning
Exclusive Data
Gain access to crucial program data: student, mentor, and team information available via your online account for comprehensive insights and resources
Program Timeline
Prepare
Receive training and sign an agreement. Join our platform and global communities
Onboarding
Aug-Nov
Plan and Partner
Create a plan to run the program. Build partnerships to involve girls and mentors in the program
Planning & Engagement
Learn
Support girls and mentors to learn using our free online project-based curriculum
Learning Journey
Oct-Apr
Build
Teams design and submit projects to a global competition on our online platform
Submissions
due in April
Compete
Judges evaluate projects and provide scores and feedback
Competition
May - June
Celebrate
Host local pitch events. Finalists pitch at our World Summit
Celebration
Types of Implementation Partners
Technovation leverages two different types of program implementation models: Chapters and Clubs.
Chapters
Chapters offer the Technovation program through an organization, usually utilizing a “train the trainer” model. They are led by an individual or team within an organization who are designated as “Chapter Ambassadors”. These leaders decide how to run Technovation through their organization and identify what staff or volunteers will facilitate the program.
Chapter Ambassadors must be 18+ years old.
Chapters...
- Implement Technovation through an existing organization
- Offer programming by identifying and supporting staff or volunteers to work with student teams
- Have the capacity to involve at least 15 girls on teams
Clubs
Clubs are led by individual volunteers called Club Ambassadors who run Technovation with girls in a community. Club Ambassadors can be parents, teachers, industry professionals, university students, or any involved community member. Starting a Club is a great way to increase your impact as a first time or a returning volunteer.
Club Ambassadors must be 18+ years old.
Clubs..
- Implement the Technovation program through an individual volunteer
- Offer programming by identifying and supporting adults to work with student teams
- Have the capacity to involve at least 15 girls on teams
- Must be run by volunteers who are 18 or older.